shamusbaran@gmail.com
Part Two of Ten Persons Ten Doors.
Inspired by the game Seven Persons, Seven Doors. Four strangers (so far) are thrown into a twisted game where the stakes are their very bodies' identity.
Vulis (Vulture) and Chess come across two more contestants and the first game is launched.
Average Scores:
- Overall: 4.00
- BE: 2.67
- Characters: 4.00
- Technical: 4.33
Miss Lany
Overall= 3, BE= 2, Characters= 4, Technical= 4
Well that quickly went nowhere. This is some great writing quality and you've taken an interesting setting inspired by a great series (which you apparently can't remember the name of correctly).
This part introduces the characters and the premise, most of which is just lifted straight from Zero Escape and not fleshed out in any way, but I'd be okay with that if the BE didn't feel tacked on like some afterthought. I feel like the writing quality in this is wasted on simplistic storytelling and almost nonexistant BE description, but it's a better start than most, so hopefully this goes somewhere if you continue it.
Muad
Overall= 5, BE= 3, Characters= 4, Technical= 5
xenoriddley
Overall= 4, BE= 3, Characters= 4, Technical= 4
Really enjoying this more. Played 9/9/9 myself, so I'm really interested to see how you progress with the story. Only thing I'd like to say, is please give more description to the expansions. That's my only real gripe.
Please give the authors feedback, I can not emphasize enough how important it is to them.
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